IDC 2015 demos, Strawbies and MakerShoe

Majeed Kazemitabaar and Mike Horn

Tangible Tech Collaborative: Interesting demos at this year’s IDC Conference 2015 (Interaction Design & Children) included “Strawbies,” “MakerShoes,” and many other innovative projects. Here, Mike Horn from the Strawbies team stands with Majeed Kazemitabaar from the MakerShoe team, at our IDC demo table for Strawbies Tangible Programming Game. It was great to meet so many committed researchers and creative designers in Boston.

For updates on the MakerShoes project see Majeed Kazemitabaar on Twitter. For info on the Strawbies Tangible Programming Game check out Northwestern University’s TIDAL Lab.

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MakerShoe, by Kazemitabaar, Norooz, Guha & Froehlich

MakerShoe IDC 2015 demo

Tangible Tech Collaborative: We enjoyed seeing the demo of MakerShoe at this year’s IDC Conference 2015 (Interaction Design & Children).  Such a fun idea! What child wouldn’t enjoy exploring technology with MakerShoes?

Read about this innovative MakerShoe project in the paper MakerShoe: Towards a Wearable E-Textile Construction Kit to Support Creativity, Playful Making, and Self-Expression submitted by Majeed Kazemitabaar, Leyla Norooz, Mona Leigh Guha, and Jon E. Froehlich.

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StoryMaking, by Alisha Panjwani at MIT

StoryMaking Demo MIT IDC2015

Tangible Tech Collaborative: During our trip to MIT Media Lab in Boston we enjoyed seeing Alisha Panjwani’s StoryMaking crafting demo as part of the IDC 2015 Conference (Interaction Design & Children).  Intertwining simple circuitry and personal storytelling, this StoryMaking project seeks to spark self-expression, curiosity and creative uses of hands-on technology.

See more creative projects from Alisha Panjwani at her site: How To Make (Almost) Anything.

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DIRTI R&D Project, by User Studio

User Studio R & D photo

Tangible Tech Collaborative: Has sandbox play finally become a place for inventive early childhood technology? Check out User Studio’s use of tapioca grains as the medium for tangible interface in children’s iPad explorations. As developers at User Studio describe their initial goal, “…we had one thing only on our minds: we wanted to build the simplest, least “techy”, most familiar interface possible for kids to play with.”  Those at User Studio “believe that haptics and non-standard touch interactions are under-rated learning tools.” We agree!

Visit User Studio Project: DIRTI for iPad to see and hear their interesting investigations of musical audiovisual fun.

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